//////////////////////////////////////////////////////////////////////////////////
//                                                                              //
//  This file is part of the buola project (https://code.google.com/p/buola/).  //
//                                                                              //
//  Copyright(c) 2007-2012 Xavi Gratal                                          //
//  gratal AT gmail DOT com                                                     //
//                                                                              //
//  Buola is free software: you can redistribute it and/or modify               //
//  it under the terms of the GNU General Public License as published by        //
//  the Free Software Foundation, either version 3 of the License, or           //
//  (at your option) any later version.                                         //
//                                                                              //
//  Buola is distributed in the hope that it will be useful,                    //
//  but WITHOUT ANY WARRANTY; without even the implied warranty of              //
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               //
//  GNU General Public License for more details.                                //
//                                                                              //
//  You should have received a copy of the GNU General Public License           //
//  along with buola.  If not, see <http://www.gnu.org/licenses/>.              //
//                                                                              //
//////////////////////////////////////////////////////////////////////////////////

#include "cproto.h"

#include <buola/scene/transform/crttransform.h>

namespace buola { namespace scene { namespace vrml {

PRTTransform CProto::ExtractRobot()
{
    std::map<std::string,PField> lIsMap;
    
    for(const PInterface &i : mInterfaces)
    {
        if(i->mField)
        {
            lIsMap[i->mField->mIdentifier.Text()]=i->mField;
        }
    }
    
    std::map<std::string,PNode> lDefMap;

    for(const PNode &n : mNodes)
    {
        n->ProcessDefUseIs(lDefMap,lIsMap);
    }

    return mNodes[0]->ExtractTransform();
}
    
/*namespace vrml*/ } /*namespace scene*/ } /*namespace buola*/ }
